Lefeinian Ladder
2025 Ladder League: Season 6
Rules & Guidance
The Lefeinian Ladder (LL) League is our recurring async event. It gives players a chance to compete among themselves in a low stakes competition. Players can partake in as many races as they like.
Format
The season will consist of a 6 week ladder series including:
Ladder Rungs
Players are broken up into five rungs: Opal, Gold, Silver, Copper, and Cloth, based on the current point total of the runner. Opal is the top rung and these players (Or the highest rung with 2+ players) will compete for the title of Lefeinian Ladder Leader.
Ladder Rungs:
Cloth: 1 - 19 Points
Copper: 20 - 74 Points
Silver: 75 - 149 Points
Gold: 150 - 299 Points
Opal: 300+ Points
Note: There are no minimim/maximum players per rung this season. All players will begein in Cloth and must participate in Asyncs or Challenges to rise in the rungs.
See the Lefeinian Ladder Score Sheet for current player positions
Async Races
The main set of races are scheduled two to a week for six weeks. There will be six available flagsets, provided by the planning committee, and these will be run during the asyncs, with the six cycling one time the first half of the season, and then again the second half. These will be scored based on time, using the “League Scoring” sytem in General Rules and Guidance for Tournaments and Leagues. New for Season 6: Two Asyncs will be rolled on Monday morning and will be open until Sunday Evening.
Players may play in any async race they choose. They do not need to be registered to play in an LL race. However, only the scores for registered players will be counted. To register you must sign yourself up for the league before the race begins. Any race run before a player registers in the league will not be counted.
Challenges
During the competition players may challenge each other. Challenges are based on points, with each rung having an associated minimum bet tied to them:
Any player may have a friendly, wagered raced with another player reguardless of rungs. To challenge another player, the challenger must wager at least the minimum bet associated with their opponent's rung. The opponent then may either accept by wagering the same amount of points, or deny a challenge by forfeiting half of their rung's minimum bet to the challenger. A player may elect to accept a lower minimum bet, but will not loose points if they deny and the challenger cannot bet the minimum required points.
If a challenge is accepted, the “House” will match the lowest points wagered, and the challenge will begin. The winner of the challenge will recieve 80% of the available points, and the loser will get a 20% return. Group races will have their points determined based on the number of participants.
Example: Player A wagers 10 points. Player B matches 10 points. The “House” also Includes 10 Points. - Winner recieves 24 points, Loser recieves 6.
Example 2: Player A wagers 10 points. Player B wagers 15 points. The “House” will include 10 points. - Winner recieves 28 points, Loser recieves 7.
The challenger will propose the game or flags, however negotiation is allowed, and encouraged. The challenges don't need to be the main LL flags or even Final Fantasy Randomizer, just that both players agree to them.
Once a challenge has been issued, the player being challenged has 48 hours to respond. Challenges must be responded to in the order they are issued. If a challenge has been accepted and scheduled, but not yet completed, the players may deny incoming challenges with no penalty.
Challenges will be limited to one “Game” or “Flagset” a day. Games with a shorter duration are encouraged to use a “Best of X” format. Challenges that are deemed spammable by the committee will be revoked, or point limited to be on par with other challenges that have occured through the season.
Mid-Season Title Match, and Point Adjustment
At the end of three weeks, Tournament Staff will examine the point totals of the players and may adjust the rung point ranges to more accurately reflect the anticipated totals.
Additionally, the champion (Wewbear) may face off against the highest point player (whoever they may be, even if they are from a different rung) for a Lefeinian Mid-Season Title Match.
If the Challenger defets the current champion, they may tweak each flagset before they are run again for the back half of the season.
Finals
At the end of the season rungs are final and championships can be held.
Each rung up the ladder with 2 or more players may hold their own championship to determine Copper, Silver, and Gold leaders. This is for bragging rights only, and the leader will get a fancy title.
The Opal Rung (or highest tier with 2+ players) must have a championship, with all players in the rung playing (plus the overall points leader, if they are alone in a higher tier), and the first across the finish line becomes the new Lefeinian Ladder Leader.
Schedule
The LL will take place over six weeks:
Asyncs will begin approx 10:30 AM Eastern on Monday, and players will have 7 days to complete them. Submissions will close at 11:59 PM Eastern Sunday. This allows players plenty of time to run their races. Everyone participating should be able to find races they can play in without scheduling conflicts. Participants are also responsible to keeping track of which Async they are submitting.
Exact dates and times for the Midway Championship and the Grand Finals will be determined once the participating players are known.
Scoring
Scoring will be based around the top player's run time, on time, using the “League Scoring” sytem in General Rules and Guidance for Tournaments and Leagues.
As the season progresses, the async scores will be modified each round based on highest rung player.
Cloth: 1x all async points
Copper: 2x all async points
Silver: 3x all async points
Gold: 4x all async points
Opal: 5x all async points
Flagsets
Flag will be randomly chosen before each game, with all six flagsets being run twice during the league. Season 6's flagsets, as designed by Season 5 Champion and finalists, Wewbear, Chanigan, Ael, Skar, and Meklin:
Game Rules
All main ladder games will be run async. When a race begins, a post will be made in the #ll-leaderboard channel. Players will find the seed link in the post. As scores are submitted a leaderboard will be populated in that post. Seven days will be allotted from the time of posting, and players may complete the seed at any point during that time period. Runs must be completed in a single segment. Once the race is closed at 11:59 PM Eastern on Sunday, any scores submitted after that point will not count (they will be DNF, scoring 0).
Players should submit scores via the Lefeinian League Async Score Submission Form.
Runner Allowances:
You may use a console or approved emulator to play your seeds. Timers, trackers, and map trackers are allowed. Auto-fire on controllers is not allowed. Auto-tracking floor and entrance shuffle is not allowed. Item Auto-Trackers are allowed.
Challenge matches, the midway match, and all finals will be run using Racetime.gg. You will need a RT.gg account to participate in finals. The winner of finals will be determined from the RT.gg timer. In the case of a tie for 1st (two players coming within three seconds of each other) a retime will be done based on the runners race vods. If the race is still within 1 second after that, the race is considered a tie and the top two will run again at a time of their choosing.
League Staff
JShydell, Chanigan, and Wewbear are the league staff. Any questions and comments can be sent to them.