Highwind GP Summer Duck Derby 2022 Rules & Guidance
Greetings and salutations! The time has come yet again to have a Duckling Derby! We’ve got a line up chalked full of content and excitement. Over the next coming weeks, we will be having our Bootcamp which is a crash course on all things FFR to give you all the information and advice you need to become a champion! Just look at these reviews!
“Five stars! Would plague again!” - Lich
“Ew, sword hit?” - Kary
“They were totally invisible. How is that possible?” - Kraken
“Quit DRAGON your webbed feet and join us already!” - Tiamat
“I should just be at the beginning. That’ll teach those meddling ducks.” - Chaos
We’ve got bootcamp with weekly training sessions. We’ve got extra credit for those over achievers. We’ve got VOD reviews for personalized attention. What more could you want? Perhaps a hidden secret? Sign up today and make your mark in this exciting community!
About the Tournament
The format for this tournament will be a series of four weekly races with all participants divided into two groups based on availability. For each race you participate and complete, you will be assigned a number of points based on your finish position. At the end of the fourth race, the top two racers from each group will compete in a final match; the winner will become the next Duckling Supreme.
Tournament Structure:
Sign ups for the Derby will be pinned in the discord. Any “duckling” (a newer player that has not placed Top 8 in a major tournament nor Top 4 in a minor tournament) may participate. After the signups for the tournament have closed, the entrants will be divided equally into two groups (Team Astos and Team Bikke) based on the availability survey included in the sign up sheet. Every effort will be made to include the most participants possible. Team Astos and Team Bikke will race on two seperate days using the same flagset but different seeds. There will be four (4) weekly races to determine who goes to the finals. The top 2 players from each group after the 4 weeks of races will proceed to a single 1v1v1v1 match. If a tie for 2nd place occurs, the tie breaking procedure will be:
Best place earned
Total Time of all 4 races (DNQ or forfeits count as 200 minutes)
Coin flip
Important Dates:
Bootcamp Dates: Week of May 16th - June 19th
Tournament Registration Deadline: June 12th
Team Astos Race 1: Week of June 26th
Team Bikke Race 1: Week of June 26th
Team Astos Race 1: Week of July 10th
Team Bikke Race 1: Week of July 10th
Team Astos Race 1: Week of July 17th
Team Bikke Race 1: Week of July 17th
Team Astos Race 1: Week of July 24th
Team Bikke Race 1: Week of July 24th
Duckling Derby Finals: Week of July 31st
Tournament Seeding:
No seeding will take place in this tournament.
Tournament Points:
The winner of each race gets two times (2x) the amount of points as the number of initial entrants. The second place finisher gets 10% fewer points (rounded up). The next finishers all get a cumulative 5% fewer points (rounded up) until 66% of the winner’s points are reached. Points then decrease by 1 per finisher until a minimum of 40% of the winner’s total is reached. All subsequent finishers will receive that amount. It is possible that there will be a different number of entrants in each group. Since each group is considered independent, one group's scoring will not affect the other. Initial calculations for points will be used throughout regardless of drops from the tournament. In case of finishers being within 3 seconds of each other, a retime will take place. If 2 or more racers finish within 1 second of each other, they will all be considered tied and will receive the same amount of points. Before the first week of the Derby, the updated scoring example for each group will be posted and pinned in the discord.
Table 1: Point System Breakdown - 20 Participants Example
1st - 40 points
2nd - 36 points
3rd - 34 points
4th - 32 points
5th - 30 points
6th - 28 points
7th - 26 points
8th - 25 points
9th - 24 points
10th - 23 points
11th - 22 points
12th - 21 points
13th - 20 points
14th - 19 points
15th - 18 points
16th - 17 points
17th - 16 points
18th - 16 points
19th - 16 points
20th - 16 points
Prizes:
The top 4 finishers from each group will receive a themed profile picture and the Duckling Supreme will also receive a twitch layout; all courtesy of DarkmoonEX.
Additionally, another profile picture or layout will be awarded. Duckling role not required.
Requirements for Participants:
All races must be streamed. Your race cannot be recorded ahead of time but must be raced live, on stream, at whatever designated time your race is scheduled.
A stream delay of 10 minutes (600 seconds) will be required for all racers participating in this event. If you need assistance setting this up, please contact a derby boss.
However, as always, cheating is not tolerated. As such:
Players may not hang out in any chat other than their own. Do not be in the broadcaster network’s chats/streams at the time of your race.
Players may not hang out in the opponent’s stream or chat during the race.
Players’ own chats must be set to “emote only”.
If any player in a race somehow gains outside assistance during a race, they will be disqualified from the event.
Do not post spoilers in racetime.gg chat during or after the race - please use the #post-race-spoiler-discussion in the public Discord. Please limit any post in the chat to ggs and serious questions/reports of technical difficulty.
If you experience technical difficulty during the race, message the racetime.gg chat and a derby boss will communicate with you via Discord PMs.
Matches will be conducted on racetime.gg. Players will be required to have a racetime.gg account and be in the racetime.gg rooms 30 minutes before their race to allow for setup time of the stream.
Players must have a timer on screen for synching and timing of the races (in case of a “photo finish”).
The “Tournament Safe ROM” flag will be on for this tournament, so all players must use a ROM that will pass the verification of this flag.
While on stream, and in interviews afterwards, players must comport themselves and act to the expected standards for on-air behavior. This includes, but is not limited to: no cussing, no rants about the other player, no rants about the tournament, no rants about the format, no rants about the streaming service. This extends not only to the on-air portion of the event but to Twitch chat and public-facing Discords as well. Anyone that acts in a manner counter to the professional attitude and bearing we expect from our players at this event will be disqualified from the tournament.
Finally, following the completion of your race, you may be asked to join the broadcast for an interview. Despite the outcome of the race, please comport yourself in a professional manner. There are no hard feelings - we are all here to have fun. If you find yourself unable to behave with good sportsmanship during the post-race interview, you will be removed from the broadcast booth. Also, bear in mind, our broadcast partners have policies against swearing or use profane language on their stream.
All participants must be on the FFR discord for the duration of the event.
If you are selected for the restream the following additional conditions apply:
If the sprites are not recognizable as the traditional heroes of the game, the players must name their characters after the classes being used (i.e., FI, TH, BB, RM, BM, WM).
Spell damage and tile flickers must be turned off
If you do not want to follow these rules do not volunteer for a restream. You can participate in the tournament without taking part in the restreams.
Some players have asked what they will and will not be allowed to use in the tournament. Of the concerns raised so far:
Reset buttons (hard and soft reset) may be mapped to controllers.
Players may use their fun graphical hacks for their game. That is, of course, with the caveat that the ROM must pass the “Tournament Safe” flag, so players will really only be able to edit their light warrior sprites. And, of course, character names, and hero sprites, must conform to the above standards listed (so no swear words for character names, and no offensive sprites of any kind, etc.).
Autotracking for both key items and the map is allowed.
You cannot use the turbo button or bind it to any buttons on a controller.